Don't Risk It

Year: 2024
Concept and graphic design

Context: Don't Risk It is a project created by Youth Europa, an organization founded by Erasmus+ that coordinates international events for young people. The aim of the project was to create a product that helps similar organizations prepare for any kind of situation you might encounter in an international meeting. My job in this project was to transmit through the design the idea of learning in a fun and interactive way.

My task in this project was to work on the concept and general design of two game editions; one focused on risk management and the other on project management.

For the risk management box I decided to simulate a first aid kit and for the project management I played with the idea of a Europe map in which you move around as if it were a maze full of dangers or situations

​​​​​​​On this project I coordinated remotely with an international team that was working on the content of the game and at the same time worked alongside a fellow designer that helped me refine the final product.

We worked on the layout, colour palettes and illustrations with the intention of creating a cohesive style that could be followed in the future in case they wish to expand the collection.

We managed to create two completely different decks that maintain a connection with each other by establishing design indications like layout, patterns or textures. The final result of this project has a modern feel and the illustrations give it a friendly touch. All of this will help the product achieve its aim of making the learning process more attractive and fun for organizers.

final result